The Twilight Shading contest deadline has been pushed back to February 15th. Good luck to all!
We’re saddened and disappointed by this, as all other fans of Fighting were.
Our response to such can be found here: http://supersmashponies.com/?p=70
If anything else, chances are we will be keeping a low profile for now. Our team is planning and thinking carefully of what to do next.
If you didn’t catch our other posts about our art competition going on, here’s a video to rub it in your face some more!
Good luck to all!
You need to have mastery of the “if” statements and using variables. You’ll have to be able to format and structure the rules and construct of what you want in your fighting game (ex. physics, player states, combos.) It’s all in the mastery of ifs and variables.
Want to be on the Super Smash Ponies devteam? If you can color and shade this Twi very nicely, you win!
More details: http://supersmashponies.com/?p=161
reblogging so all the MLP artists can see. Here’s the info on the site:
Task: Shade and color this Twilight to the best of your ability.
Winner joins the Super Smash Ponies Devteam.
Deadline: March 15.
Retrace the image so as long as it resembles this image
color the background (though it won’t earn you anything extra)
use show style drawing or unique style drawing
submit up to three multiple approaches of shading and coloring
You may not:
collaborate with multiple artists for a single submission
submit four or more versions
Simple as that? What are we looking for in particular? Nothing except your best work.
Send your submissions to email@example.com. Please start your subject line with [ShadeMeTwi]. Any other subject lines will be ignored. If you happen to forget this line when you send your email, simply send it again with the appropriate subject line.
Deadline is March 15.
We wish you good luck and are looking forward to your submissions!
- SSP Dev Team
Good luck on the contest guys!
Um, no. Considering that we trust each other on the devteam, everyone in the devteam is entitled to playing the beta build - we don’t have to worry about our assets being leaked. Besides, who’d want to play a buggy leak anyway? Our game is still in a Sonic 2006 state.
Whoa long block of text.
1) Not exactly. Kingdom Hearts music is inspired by various other musical pieces. Expect familiarities with other orchestral pieces in other games.
2) You have yet to hear the selection of 125+ songs.
Maybe. Maybe not.
Ah, kidding, no. We wouldn’t be able program a stage with constantly moving terrain and all.